Draconic Transformation FToD: Blindsight, flight, and a breath weapon that you get to use both immediately and as a Bonus Action on following turns. A wave of thunderous force sweeps out from you. The spell's damage increases by 1d6 when you reach 5th level ( 2d6 ), 11th level ( 3d6 ), and 17th level ( 4d6 ). Thunderclap: You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Here is a list of all the thunder spells in DnD 5e from the game’s three main sourcebooks for spells (Player’s Handbook, Xanathar’s Guide to Everything, and. Duration: Yes Up to 1 hour. Which you can able to see a creature within the range you have to speak with it one-word command. It manifests in an unoccupied space that you can see. g. Electric Touch. At Higher Levels. It can be found on page 22 of the Elemental Evil Player's Companion and page 168 of Xanathar's Guide to Everything . A 21-Valyrian steel dagger salute to Paddy Considine, who makes his exit from House Of The Dragon this week with a thunderclap of a performance. 2 or 0. Thunderclap. Resistance. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Name Email Website. Roll 6d10; the total is how many hit points of creatures this spell can affect. Fire Bolt 5e DM Tips A common player request is to change Fire Bolt’s damage type and make it into “Frost Bolt” or “Thunder Bolt” or whatever. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A Bard, Sorcerer, Warlock, and a Wizard can all use this spell. I have noticed that in previous D&D versions, the hammer of thunderbolts explicitly returns to the thrower after ranged attacks, but I see nothing in the description of the 5e version of the hammer about returning to the thrower. You're correct, it affects everyone who's next to you, both allies and opponents. Many beasts have an AC below 16, especially at earlier levels. Each creature within range,. Destruction. ago. Thunderwave is a 3D projection, away from the player, not around them. At Higher Levels: The spell’s damage increases by 1d6 when you. Thunder and Lightning are two sides of a bolt; one is the electric heat coursing through an atmosphere that physically burns away flesh and bone, and the other is the sound it makes. You can up-cast it to get a Unicorn as a 9th level. Available For: Druid Ranger Sorcerer Wizard Artificer. On a failed save, a creature takes 1d6 bludgeoning damage and is knocked prone. Components: Somatic. You speak a one-word command to a creature you can see within range. Components: S Duration: Instantaneous You create a burst of thunderous sound, which can be heard 100 feet away. Deals reduced damage beyond 5 targets. Second limitation. Also read these articles: thunderclap 5e | call lightning 5e | booming blade 5e | shocking grasp 5e | mind sliver 5e | sword burst 5e. Irrespective of caster size since the caster isn’t inside the effect. 100 is not all that impressive for 'thunder'. . You can use an action to cause the lance to issue a deafening thunderclap, audible out to 600 feet. How does barkskin work with shields, cover, and other modifiers to AC?. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. Shocking Grasp: (Evocation cantrip, Touch, V/S) Make a melee spell attack, with advantage if the target is wearing armor made of metal. Vicious Mockery. It deals 1d6 damage to creatures within 5 feet of you on a failed Constitution saving throw and lets off a loud thunderclap. Thus, the spell emanates from the. Monks of this tradition learn how to use their elemental ki to generate an electric surge within their body, thus enhancing their speed of movement, as well as the effectiveness of. The spell has no effect if the target is undead, if it doesn't understand your language, or if your command is directly harmful to it. Just to get pedantic, the fact that sound travels faster in water doesn't mean the range of the spell should increase in my opinion. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Acidic rain falls from the cloud. You create a burst of thunderous sound, which can be heard 100 feet away. Casting Time: 1 action Range: 5 feet Components: S Duration: Instantaneous You create a burst of thunderous sound that can be heard up to 100 feet away. The object is pushed up to 10 feet away from you. #3. Graviturgy Magic Wizard Introduction. Hammer of Thunderbolts. Giant's Bane (Requires Attunement). Any Attack that hits the creature is a. Thunderclap. A creature made of inorganic material has disadvantage. Lightning stroke: Once per day you can use an action to cause the rod to shoot out a 5-foot-wide, 200-foot-long lightning bolt. Healing Word. Thunderclap. Sword Burst. Proteção Contra Lâminas (Blade Ward) truque de abjuração. A wave of the thunderous force sweeps out near you. The Thunderclap cantrip says that "You create a burst of thunderous sound that can be heard up to 100 feet away. Thunder Step. *Shocking Grasp, *Thunderclap, *Lightning Lure Thunderwave, *Witch Bolt *Lightning Bolt, Shatter *Fly *Storm Sphere *Chain Lightning Dragon-origin Extra Health and natural armor 13+dex and +1hp/level is fantastic and definitely shouldn't be overlooked. There's a Pathfinder 1e Gunslinger/Inquisitor who casts silence to remain stealthy as they infiltrate camp run by giants. Thunderclap. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. The effect must fit in a 5-foot cube. This is one of the few damage cantrips the bard gets, and it’s pretty good. The pain of these severe headaches peaks within 60 seconds. Normally area spells have a range AND a radius, precisely because of the possibility of interactions like this one. Thunderclap's range is only 5 feet. . [sic] and reduces their movement speed by 20% for 10 sec. Раскат грома (Thunderclap) | Заклинания D&D 5e. This. Each creature and object under the cloud takes 1d6 acid damage. Movement speed reduced by 20%. First limitation: Roll 5d8; the total is how many hit points of creatures this spell can affect. On a hit, the target takes 1d10 fire damage. Step one: cast demiplane on flat surface at the bottom of a large body of water. It allows you to make a campaign and amplify the message by targeting individuals who encourage similar causes and make them discuss the word across different social networks all at the same moment. force is the best in the game with maybe 2 creatures in all of 5e having resistance/immunity to it. Feb 6, 2016. A willing creature you touch is imbued with bravery. For the duration, these plants turn the ground in the area into difficult terrain. He has lost three fingers, two toes, and his nose to frostbite. Incapacitated 5e: An incapacitated creature can’t take action or reactions. Thunderclap. Classes: Bard, Wizard. While it was eventually tweaked to be slightly less powerful for its final form in Tasha’s Cauldron of Everything, it’s still a wonderful choice with all sorts of fun applications. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Rope Arrow - When fired, this arrow releases 25 feet of hempen rope behind it. . Mold Earth. 每个在你5尺范围内的其他生物必须进行一次体质豁免。. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. You have to use your action to cast them (so no attack this turn if you are not a fighter), keep your concentration until your next turn, and wait until you touch an enemy with your attack roll to deal a not really good amount of. Instead, the range is defined as "Self (5-foot radius)". These two cantrips seem very similar except that thunderclap gives off a loud sound to 100'. At Higher Levels: once you cast this spell using a spell slot of 3rd level or higher, you’ll target one additional creature for every slot level above 2nd. Create Characters Outside the VTT Create unlimited characters in the Character. Destroy Undead. "The Pterodactyls are a search-and-rescue team of five. When you cast a spell that. g. Fairly new DND 5E player here. Magical silence, 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood blocks the spell. The Thunderclap cantrip says that "You create a burst of thunderous sound that can be heard up to 100 feet away. Parapets. knock has a 60ft range, caster can be outside the silence area to cast knock, the "knock" sound emanates from the target object which can be under a silence aoe. You create a burst of thunderous sound that can be heard up to 100 feet away. A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. A flammable object hit by this spell ignites if it isn't being worn or carried. Thunder Clap is a tier 4 warrior class talent that deals Physical damage and applies a debuff to targets reducing their. The language is straightforward, but at odds with the way that spells are written in 5e. mclemente26. Classes: Bard, Paladin. Casting Time: 1 action. The dnd 5e Thunderwave spell will emit a thunderous boom audibly 300 feet faraway from you. Identifying the pieces of data that Active Effects can modify within your game system can seem a little tricky at first, because it does involve using the Developer Tools (F12 or CMD+Shift+I for macOS). In fact, it has the highest average damage roll (10. At Higher Levels: When you cast this spell using a 9th-level spell slot, you summon a Celestial of Challenge rating 5 or lower. Basic Rules, pg. It's like regeneration (7th level spell), but actually useful in combat. Each round you maintain concentration on this spell, the storm produces different effects on your turn. Posted on December 1, 2021 by virat. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can’t see). Fire Shield (PHB): Pretty basic self buff spell, would implement as written. com Thunderclap is an evocation cantrip that creates a burst of thunderous sound that can be heard up to 100 feet away. Duration: Instantaneous. You create a burst of thunderous sound, which can be heard 100 feet away. I’ve noticed some spells will show a DC check (and ability to be rolled to see if it hits) but other spells don’t. If, for some reason, a mage wanted to use Mage Hand to perform a sleight-of-hand task, they could attempt it. Thunderwave. You call forth a bestial spirit. They are a generally good/neutral party so they rarely actually kill anyone. A comprehensive list of all official Abjuration spells for Fifth Edition. If you check page 204 in the PHB you can see a drawing. The creature can't willingly move closer to the source of its fear. Using your Addon. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Each creature and object under the cloud takes 1d6 acid damage. field158 field158. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Moving to a place where you don’t have a clear path to the sky ends the spell early. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Thunderclap 5e (5th Edition) Spell in Dnd Spells. Often underdiagnosed, RCVS should be considered in patients presenting with recurrent TCH, PRES, a cortical SAH, or posterior watershed infarctions. A wave of thunderous force sweeps out from you. You don't have to Charm Person. Evocation Cantrip Is Thunderclap Good? Overall Rating: Green. Each target's hit point maximum and current hit points increase by 5 for the duration. Thunderclap is only 100 ft, which is about 33 yards. The spell description describes the spell’s effect. The Thunderclap spell has a range of 5 feet and states (emphasis mine):. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6. There's some dispute among my group about exactly how Thunderclap works. Melee Spell Attack: +6 to hit, reach 5 ft. Each. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. The next time you enter the game. It should be noted that while you mentioned thunderclap in the question, the adventure mentions thunderwave, and thunderclap is not as loud as knock or thunderwave: You create a burst of thunderous sound that can be heard up to 100 feet away. The rules for Searing Smite in DnD 5e are as follows: You can attack after casting Searing Smite. It can roll the die before or after the saving throw. Resists bludgeoning, piercing, and slashing damage dealt by weapon attacks. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. Thunderclap. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering. The hammer regains 1d4 + 1 expended charges daily at dawn. Thunder damage is concussive, which affects rigid materials like stone, metal, or glass more drastically. 1 Energy | Deal 4 (7) damage and apply 1 Vulnerable to ALL enemies. Posted on July 30, 2023 by Matt Zane. . 1st. For the duration, objects and affected creatures shed dim light in a 10-foot radius. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer. The transformation of the ground is camouflaged to look natural. ancient creatures (such as the fey) that are steeped in magic. The Lure of Knowledge Wizards’ lives are seldom mundane. * - (a drop of water if creating water or a few grains of sand if destroying it) Spell Tags: Creation. Number Ten in our Top Ten Artificer Cantrips list is Thunderclap. Source: Xanathar's Guide to Everything, DND 5e Wiki. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Duration: Instantaneous. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. 7 Answers. The crossguards on each of the blades were straight across, signifying that the blade was that of fine work. Range: Self (15 ft. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s. Overall Notes: Good AoE damage but targets a common save and can’t be used while stealthing. You instantaneously light or snuff out a candle, a torch, or a. Reflavored Shocking Grasp as being a lightning punch, Thunderclap (I think? whichever one the cantrip is)as a super-strength clap, and Sacred Flame as a bolt of lightning from the sky (still radiant dmg though). Thunderclap 5e Guide More > Cloud of Daggers 5e Guide. Entangle. Shocking Grasp. K46. Overall Rating: Green. Control the battlefield and halt foes in their tracks. So before they cast a spell or fire off a ranged attack I tell them that it might hit an player. Evocation cantrip. At 5th level, Extra Attack adds a 2x multiplier. Cat's Grace. She has lost her right ear and two fingers to frostbite. You roll your 5d8 and you’re incredibly lucky, your total result is a 40. Combining Thunderclap and tab-Sundering/Revenge, you can effectively hold up to 4 mobs with enough threat to counter healer aggro. Combining Thunderclap and tab-Sundering/Revenge, you can effectively hold up to 4 mobs with enough threat to counter healer aggro. A comprehensive list of all official spells for Fifth Edition. Damage/Effect. Magical silence, 1 foot of stone, 1 inch of common. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Gameplay / By David Blanc . Each creature within range, other than you, must succeed on a Constitution saving. When it is cast, you choose a point within 60 feet, and from that point, a loud noise erupts. A thunderclap cast by a Large creature fills 16 squares, because they are inside the area - so in most practical situations that’s really 12 squares as there’s rarely any enemies in the same squares as you. Choose your ultimate sonic spell!5e Approach: If an attack when both the attacker and target can see each other would be 1d20 +6 vs. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. 3% Magic Stone. Thunderclap RAW. You hurl a bubble of acid. Slumbering vessel, you can fill a Stirring vessel with mead, a potion of fire breath, or a potion of healing (greater). Posted on December 1, 2021 by virat. Each creature during a. Thunder wave fills 9 squares. The Staff of Thunder and Lightning – Thunderclap (Found on Pg 204 of Dungeon Master’s Guide)Simple Shocking Grasp 5e Spell Text. The spell ends if you dismiss it as an action or if you cast it again. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning. Use the Party Toolbox to manage multiple parties. In this spell you create a burst of. You create a burst of thunderous sound that can be heard up to 100 feet away. Each creature other than you in that area must make a Dexterity saving throw. Follow asked Nov 20, 2020 at 14:32. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Doing damage to 100' would be impressive. Shillelagh. You must be wearing a belt of giant strength (any variety) and gauntlets of ogre power to attune to this weapon. You bless up to three creatures of your choice within range. On a failed save, the creature takes 1d6 thunder damage. Thunderclap. You cannot cast Thunderwave inside of Silence because of the need for Verbal components (unless you can forego that e. Oooooh I completely forgot about 3d space. ago. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). There’s no reason for. Like many loud spells (including Booming Blade. This means that thunderclap is a good spell. Thunderclap 5e is an evocation cantrip, signifying its origin in the school of magic that manipulates energy and creates elemental damage. Dec 22, 2015. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet far away from you. Hit: 16 (3d8 + 3) lightning damage. Krampusnacht is a 5th-level D&D adventure designed to be run as a "holiday special" in a long-running campaign. Each creature other than you in that area must make a Dexterity saving throw. You create a momentary circle of spectral blades that sweep around you. The effective range is 5ft, they just tell you the 100ft hearing range so that you know this isn’t a stealthy spell and you could alert guards or enemies within that range. The wood of a club or quarterstaff you are holding is imbued with nature's power. Clap of Thunder (4e Power)Faerie Fire. 1 has 13 HP - he’s asleep, your total is now 14. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own. If both the target and attacker are unable to see the other, the attack would also have a 55% chance of success because the advantage of the unseen attacker is canceled by the disadvantage of the. Shatter Spell DnD 5e Simple Text. I am 100. Yep. You point your finger toward a creature within range and whisper a message. Each of the creatures which are within the 15-foot cube originating from you want to make the constitution saving throw. Thunderwave. It shines because it hits 4 targets and does something to them as oppose to our other threat spells which are all single target other than Cleave. Responding to the thunderclap in this way added to the tension of the scene and helped maintain momentum after the battle. On a successful save, a creature takes half. You gain a +4 bonus to attack and damage rolls made with this warhammer. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. The flame remains there for the duration and harms neither you nor your equipment. Shillelagh. Eldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. In DnD 5e, the disengage action allows a character to move away from an enemy without provoking opportunity attacks. Coup de tonnerre. The enraged wererats wanted to rip the drow and the druid to pieces, but their movement had been impeded. Searing Smite only affects the caster’s next melee attack that lands. ACTIONS. Duration: Instantaneous. Because a torch is too ordinary for mighty adventurers who wield powerful magics. Casting Time: 1 action. Distant Spell increases the area of effect of Thunderclap. Attack/Save. Best Classes for Thunder Damage Spells. Bob and Sam discuss the spell Thunderclap. You can also attack with the flame, although. Parapets You stand on a ten-foot-wide walkway that encircles most of the keep. Show Attribute List. All credit goes to Shiningmidnight on Reddit for this image!Languages --. The area becomes difficult terrain for the duration. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). You grip the bell in your fist and raise it over your head, intoning the spell and calling down a thunderous blast in the midst of those who oppose you. A dazzling array of flashing, colored light springs from your hand. dnd-5e. Each creature within. Friday 14th of July 2023. Thunderclap Dagger. The spell ends for a target that attacks or casts a spell. None. The target explodes with a dazzling display of colors. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th. Source Animal Friendship: Enchantment 1 action V, S, M Wisdom PHB 212. But you could use thunderclap and misty step in the same round I believe, AFBThe Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. That is mitigated by the fact that the spell is only available to the classes that are less likely to be in melee range and make the most use of that cantrip; or at least potentially pay a serious price for taking that gamble and wading into melee to cast the. 3. Thunderwave. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Remember that low levels go by really fast in 5e. Blinded. Within 5ft the sound is deafening to the point of physical pain and the 100 ft is how far away it can be heard from. Within 5ft the sound is deafening to the point of physical pain and the 100 ft is how far away it can be heard from. The target (and only the target) hears the message and can reply in a whisper that only you can hear. gwnG • 5 yr. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. Thunderclap’s damage type is less commonly resisted than Greenflame Blade’s. The spell’s damage increases by 1d6 when you reach 5th. Thunderclap (5e Spell) Thunderfury, Blessed Blade of the Windseeker, Variant (5e Equipment) Thundering Right (5e Equipment). Thunderclap is bad versus 2 opponents. One Humanoid that the spark can see within 5 feet of it must succeed on a DC 14 Charisma saving throw or be inhabited by the spark. Each creature during a 15-foot cube originating from you would like to form a Constitution saving throw. You have resistance to the triggering damage type until the start of your next turn. This means that thunderclap is a good spell. Seward Blade (5e Equipment) Weapon ( cutlass ), very rare (requires attunement) The man carried a sword in each hand, both slightly curved near the tip. The creature can't cast spells, activate magic items, understand language. Forged by the dwarf brothers Brokkr and Sindri, this hammer is said to be capable of leveling mountains. If it says creatures, it means creatures, allied or not! SecretCyan_ DM • 5 yr. On a failed save, a creature takes 1d6 bludgeoning damage and is knocked prone. A quarterstaff in 5E D&D is a versatile weapon, and I don’t mean only because of the Versatile weapon property. arrows (transmutation) 4th Level Guardian of nature (transmutation) 5th Level Steel wind strike (conjuration) Wrath of nature (evocation)You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. Thunder Step. The Circle of the Blighted Druid is a summoning-focus Support subclass, offering a minor area control effect and a small but repeatable damage boost while also encouraging you to summon an army to repeatedly mash the “more damage” button before exploding for even more damage. On the Game Details page, scroll down to the Game Addons section. Thunderclap is a cantrip, fairly low damage output against monsters and therefore not very useful in the grand scheme of things. A cube is not a burst power (to borrow a 4e term). Damage/Effect. A normal human speaking voice can in fact be heard over 500' away. Hormis vous-même, toute créature à portée doit réussir un jet de sauvegarde de Constitution ou subir 1d6 dégâts de tonnerre. Vicious Mockery. Round 3. Spell Tags: Teleportation. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 5 minutes. So, i'd go with : yes, but it would be as if nothing really happened (except if the wizard is in the area but the other creatures aren't). Range: Self (5-foot radius) Components: S. The object is pushed up to 10 feet away from you. On an odd. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle. A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Thunderclap headaches live up to their name, striking suddenly like a clap of thunder. 3 seconds, and trained fighters can have it shortened to 0. For example: sword burst and thunderclap state "Range 5ft" for effects centered on the caster, but arms of hadar says "Range self (10ft sphere)", and spirit guardians just has "Range Self" with the 15ft radius mentioned in the description text. It can be heard from 100 feet away. Jump to: navigation, search 5th edition Pointer +. The attunement ends if you take off either of. You create a burst of thunderous sound that can be heard up to 100 feet away. Although Sacred Flame’s Dexterity saving throw isn’t affected by cover, you still can’t target a creature you cannot see and don’t have a clear path to. First, all creatures in the area must make Will saves to avoid being stunned for 1 round. Components: V S. Cantrips strike me as those things. Heroism is probably going to "heal" more than any other spell until you hit things like, well, Heal. This is known as a subarachnoid hemorrhage. ago. Thunderclap. Posted on December 1, 2021 by virat. The Calimport sewers echoed with cries of dying lycanthropes. Number Ten in our Top Ten Artificer Cantrips list is Thunderclap. * - (either a pinch of dried carrot or an agate) Spell Tags: Buff. This means that lightning arrow is a good spell. Each creature other than you within 5 feet of you must make a Constitution saving throw. Steps of Extra Attack add an appropriate multiplier at 5th, 11th, and 20th level. Buff. In my games friendly fire can and does happen. Sword Burst is objectively better than Thunderclap, unless a character has features/feats that directly benefit thunder damage or from casting thunder. Once this property is used, it can’t be used until. the fast-fun-and-famous Shattered Halls Prot. On a failed save, the creature takes 1d6 thunder damage. You clap your hands, emitting a peal of thunder. The mask regains all its hit points at. Fighter (1h): A fighter using a one-handed weapon like a longsword. 5) of any 1st-level area of effect spell in DnD 5e. It is not necessarily centered on the caster (though it can be). Thunderclap allows you to damage every creature within 5 feet of you with a burst of thunderous sound that can be heard up to 100 feet away. On a failure, a creature takes 4d8 bludgeoning damage and is knocked prone. D&D 5E - Resumo das Regras . Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Is this deliberate or an intentional difference. the fast-fun-and-famous Shattered Halls Prot.